Search Issue Tracker
Fixed
Fixed in 2022.3.52f1, 6000.0.20f1, 7000.0.0a1
Votes
0
Found in
2022.3.38f1
6000.0.11f1
7000.0.0a1
Issue ID
UUM-76481
Regression
Yes
"OnTransformParentChanged" is not called when parenting/unparenting GameObjects using Undo/Redo
How to reproduce:
1. Open the “ParentUndo.zip“ project
2. Open the “SampleScene“
3. Parent the “Parent.1“ GameObject to the “Parent.2” GameObject in the Hierarchy
4. Clear the Console
5. Undo the last action (CTRL + Z)
6. Observe the Console
Expected result: A message is logged “OnTransformParentChanged“
Actual result: No message is logged
Reproducible in: 2022.1.0a12, 2022.3.38f1, 6000.0.11f1
Not reproducible in: 2021.3.40f1, 2022.1.0a11
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: Other callbacks like “OnEnabled()” and “OnDisabled()“ are responding to Undo/Redo actions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment