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Fixed in 2022.3.52f1
Fixed in 2022.3.X, 6000.0.X, 7000.0.0a1, future release
Votes
0
Found in
2022.3.38f1
6000.0.11f1
Issue ID
UUM-76481
Regression
Yes
"OnTransformParentChanged" is not called when parenting/unparenting GameObjects using Undo/Redo
How to reproduce:
1. Open the “ParentUndo.zip“ project
2. Open the “SampleScene“
3. Parent the “Parent.1“ GameObject to the “Parent.2” GameObject in the Hierarchy
4. Clear the Console
5. Undo the last action (CTRL + Z)
6. Observe the Console
Expected result: A message is logged “OnTransformParentChanged“
Actual result: No message is logged
Reproducible in: 2022.1.0a12, 2022.3.38f1, 6000.0.11f1
Not reproducible in: 2021.3.40f1, 2022.1.0a11
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: Other callbacks like “OnEnabled()” and “OnDisabled()“ are responding to Undo/Redo actions
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