Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.0.0f4
Issue ID
678452
Regression
No
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions;
Issues:
Methods in AudioImporter and TextureImporter that require a platform string argument, require different platform identifiers.
TextureImporter.GetPlatformTextureSettings requires to pass "BlackBerry" and "Windows Store Apps".
AudioImporter.ClearSampleSettingOverride requires to pass "blackberry" and "WSA".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment