Search Issue Tracker
Fixed
Fixed in 1.8.4
Votes
1
Found in [Package]
1.8.3
Issue ID
BUR-2263
Regression
Yes
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:
1. Open the attached Project "BurstVivoxBug"
2. Build the Project with IL2CPP set as the Scripting Backend
Expected result: The build succeeds
Actual result: The build fails with the following error:
"Error: Failed to find entry-points:
System.AggregateException: One or more errors occurred. (Invalid compressed integer.) ---> System.BadImageFormatException: Invalid compressed integer."
Reproducible with: 1.8.3 (2022.2.8f1, 2023.1.0b6, 2023.2.0a4)
Not reproducible with: 1.8.3 (2020.3.45f1, 2021.3.19f1)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
MaxKramarov
Feb 27, 2023 10:27
I have the same error. Unity 2022.2.7f1, Burst 1.8.3, Vivox 15.1.180000-pre.1