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[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[URP] Shadows disappear instantly instead of fading out when using the D...
How to Reproduce:1. Open the user's attached "URP12_Bugs" project2. Open the "Bug" Scene3. In the Game view focus on the Cube and st... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more
Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Select "Sphere" in the Hierarchy4. Expand ... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
[WebGL][Android] Addressables.LoadAssetsAsync with WaitForCompletion nev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Test" button4. Inspec... Read more
AssetDatabase Refresh causes Timeline to save deleted subAssets into Tim...
Reproduction steps:1. Create a new 3D project2. Open Scene "SampleScene"3. Open Timeline window from Window > Sequencing4. Select... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more
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