Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
[DXR] Crash after domain reload after changing which shader pass to use for raytracing shader
This issue has no description.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- log4net error is thrown when using .NET Standard 2.0 for Linux server builds
- "cannot convert from Matrix4x4" and "cannot convert from Vector3" errors when creating App Packages
- [IL2CPP] Unity fails to build when using faulty function with an element being called from null array
- Build progress bar hangs forever when building with IL2CPP
- Editor crashes on PersistentManager::InstanceIDToLocalSerializedObjectIdentifier when reimporting an asset