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0
votes
Not Reproducible

The first element of a Reorderable List/Array is not editable when creat...

Inspector Framework

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Nov 28, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more

0
votes
Fixed

Model Topology is broken when using "Mesh.SetUVs" with "Keep Quads" sett...

Mesh

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Dec 23, 2021

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Version/s: 2020.3.5f1, 2021.2, 2022.1, 2022.1.0b2

How to reproduce: 1. Open project "UvBreakTopology.zip" 2. In the Project window select the "Base" model 3. In the Inspector window ... Read more

2
votes
Postponed

Listen function does not detect any input when using the G29 wheel

Package: Input System

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Sep 21, 2021

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Version/s: 1.1.0-pre.6

How to reproduce: 1. Connect the G29 wheel to the computer 2. Open the user's attached "InputSystemInspectorBug.zip" 3. Open the Sce... Read more

0
votes
Fixed

Unity.Mathematics types are not indented and axis labels are not display...

Package: Unity Mathematics

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Dec 31, 2021

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Version/s: 1.2.5

Reproduction steps: 1. Open the 'BugTest1' project 2. Open the 'Float2InspectorTest.cs' 3. Open the 'SampleScene' 4. In the Hierarch... Read more

0
votes
By Design

Game build appears black when Post Processing layer on Camera is used

Package: PostProcessing

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Dec 18, 2021

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Version/s: 3.2.0

Reproduction steps: 1. Open user's attached project 2. In Hierarchy go to the Main Camera object 3. In the inspector make sure that ... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more

0
votes
Active

Rotated and constrained GameObject with Fixed Joint breaks after collisi...

Physics

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the 'Sandbox-AddressablesCrash' project 2. Go to the 'Window -> Asset Management -> Addressables -> Grou... Read more

0
votes
Fixed

Editor crashes when an AnimationEvent is created via script and played b...

Animation

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Dec 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...

Mono

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Dec 23, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more

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