Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
4
Found in
2020.1.0b2
2020.2
Issue ID
1230441
Regression
Yes
Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindowDelegate
How to reproduce:
1. Open the attached project named "Case_1230441"
2. Open the "2DTest" Scene
3. Open the Tile Palette
4. Draw a few tiles on the Tilemap
5. Enter Play mode
6. Switch to the Scene window
Expected result: Editor switches from Game view to Scene view with no issues
Actual result: Editor throws an error or crashes
Reproducible with: 2020.1.0b2, 2020.1.0b4, 2020.2.0a5
Not reproducible with: 2017.4.38f1, 2018.4.20f1, 2019.3.7f1, 2020.1.0b1
Notes:
1. If the error message was thrown exit Play mode and repeat the steps 5 and 6. The Editor should crash after a few tries
2. The crash also occurs without using the Tile Palette, however it less consistent
-
Peter77
Jun 29, 2020 13:37
Related forum thread:
https://forum.unity.com/threads/editor-crash-additional-information.865207/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a8
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b8