Search Issue Tracker
Duplicate
Votes
1
Found in
2018.3.6f1
Issue ID
1129058
Regression
No
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnusedAssets
How to reproduce:
1. Download the attached project from the link
2. Build the project to iOS
-- crashes when launching the build with Xcode
Reproducible with: 2018.3.7f1
Not reproducible due to errros: 2019.1.0b5, 2019.2.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
This is a duplicate of issue #1121969