Search Issue Tracker
Duplicate
Votes
1
Found in
2018.3.6f1
Issue ID
1129058
Regression
No
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnusedAssets
How to reproduce:
1. Download the attached project from the link
2. Build the project to iOS
-- crashes when launching the build with Xcode
Reproducible with: 2018.3.7f1
Not reproducible due to errros: 2019.1.0b5, 2019.2.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Incorrect Behavior with SG and Scale in Update
- Memory leaks are caused when using MeshToSDFBaker.Dispose()
- [iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint with script in build
- Particles are drawn upside down when using Camera.RenderToCubemap
- "Find References In Project" gives inaccurate results when Prefab Variant Parent default Object references are changed
This is a duplicate of issue #1121969