Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
0
Found in
2018.4
2018.4.11f1
2019.3
2020.1
Issue ID
1195317
Regression
Yes
[XR][Oculus Quest] Game View is offset in each eye when loading assets from asset bundles on Single Pass
Repro steps:
1. Open attached project
2. Build and run on Oculus Quest
Actual: The game view is black or distorted
Reproducible with: 2018.4.14f1, 2019.3.0f1, 2020.1.0a14
Not reproducible with: 2017.4.35f1
Notes:
- Couldn't build the project on 2019.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment