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API Updater does not run when using Incremental Compiler
To reproduce:1. Open attached project2. When prompted to update an API, press No Thanks3. After the project is opened press Assets &... Read more
ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...
Reproduction steps:1. Download "VUNGLEDEMO.zip" project and open in Unity2. Go to Build Settings... -> Export3. Open the exported... Read more
[Recorder] Invalid path in Movie recorder throws Encoder error
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
Unity cannot initialize the burst JIT compiler when the Windows user's n...
To reproduce: 1. Create a new Windows user with a cyrillic name ("Юзер" for example)2. Open the attached project (Pure.zip)3. Observ... Read more
Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...
How to reproduce:1. Open the attached project2. Set Game window resolution to "Standalone (1024x768)"3. Enter Play mode4. Click the ... Read more
[Recorder] Frame rate drops drastically when using Movie Recorder to rec...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce:1. Open the attached Unity project2. Build and run Windows standalone application3. Attach profiler to the standalo... Read more
[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce:1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene"2. In Hierarchy window, select Ground obje... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce:1. Download and open attached project "New Unity Project"2. Open Edit/Project Settings/Quality3. In Inspector set R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used