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Cannot open Shader Forge
Steps to reproduce : - open the Asset Store - import the Shader Forge package https://assetstore.unity.com/packages/tools/user-tool... Read more
Errors when importing Gaia package
Steps to reproduce : - open the Asset Store - import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrai... Read more
Errors when importing Playmaker package
Steps to reproduce : - open Asset Store - import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368 and no... Read more
GLES3.1+AEP support not recognized on GLES3.2 devices
AEP support is queried as "bool deviceFeaturesAEP = device.Features.Contains("android.hardware.opengles.aep")" in CheckDevice.cs, bu... Read more
Inverted Lowpass Filter Component behaviour between Unity versions 5.3.5...
1. Open attached Unity project "New Unity Project 02" in Unity 5.3.5p5 or an earlier version of 5.3 2. Load scene "LowpassFilterBug"... Read more
Video Clip Preview works only in Play mode
Reproduction Steps: 1. Import attached project. 2. In Video Clip Preview, attach "Cats" video to Video Clip. 3. Start video. Expect... Read more
Editors crashes on play when Graphics Emulator is turned off under OpenG...
Steps to reproduce: 1. Launch Unity Editor with the -force-gles31aep argument 2. Open the attached project 3. Switch platform to And... Read more
UIElements exceptions after upgrade from Unity 5.6 to Unity 2017.1 and b...
- Download the Inventory Pro (by DevDog) package from the Asset Store in Unity 5.6 (you will see a pop-up window with some informati... Read more
Using OverrideGeometry on instantiated sprite produces different results...
Steps to reproduce: 1. Open attached project 2. Build and run for Windows standalone Result: instantiated sprite that OverrideGeome... Read more
[Windows/DX11] Standalone Window size is gradually getting bigger when s...
1. Create new project and set fullscreen mode to exclusive 2. Start as windowed 800x480 window 3. Hold alt and quickly tap <enter> t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow