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[Timeline] Prefab loses a track in timeline when it's instantiated from ...
To reproduce: 1. Open project attached by the user 2. Build asset bundle in project window (right mouse click -> Build Asset Bundles... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip) 2. Select the "image" in the Project view 3. Change T... Read more
UI elements are not rendered until a new UI element is added
To reproduce: 1. Open the project, attached by the user (Star Wards.zip) 2. Open the "UI BUG" scene 3. In the Hierarchy, expand Gam... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps: 1. Open project attached (CarPhysics.zip). 2. Press Play. Expected result: Editor in play mode will work fine. ... Read more
Remote profiler does not re-connect after switching from editor back to ...
Steps to reproduce: 1. open attached 'empty.zip' 2. build and run standalone player 3. switch to Editor profiling and then back to P... Read more
[UI] Enable/disable UI element after Play or in Play mode not working
How to reproduce: 1. Create new empty project 2. Create UI > (Select any element) 3. Disable UI element in Inspector window 4. Press... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happened Failed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.... Read more
Mesh is not rendered in target camera when using Graphics.DrawMeshInstan...
To reproduce: 1. Open project 2. Open 'Test' scene, select game view 3. Select 'DrawMesh' GameObject 4. In Inspector enable/ disable... Read more
[Anim] Layer with no RM overrides RM on Base Layer
Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation an... Read more
Coroutine is two times more expensive than Update method
Steps to reproduce: 1. Open user attached project (Unity_Test_Update_Calls) 2. Open profiler 3. Play the scene 4. Press the Update b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
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