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[HDRP][DXR] Player Build crashes when Scene contains Planar Reflection P...
How to reproduce:1. Open the attached project named "Case_1339749"2. Build the Player3. Launch the project Build Expected results: T... Read more
UGUI unresponsive when interacting on secondary display
Reproduction steps:1. Open user attached Project2. Build and Run3. Try to interact with the UGUI on the 2nd display Expected result:... Read more
Infinity loop on importing Assets, when building appx package via MRTK b...
1. Create a new project -> Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Win... Read more
[Windows] Semantics are not holding consistency between vertex output an...
How to reproduce:1. Open the user's attached project and Scenes/semantics scene2. Observe the Cube in the Game view Expected result:... Read more
Canvas with Target Display set to Display 2 is not rendered when there i...
How to reproduce:1. Open the attached "MultipleDisplay.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4... Read more
[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce:1. Open the user's attached project "ECS Test with ARM64.zip"2. Build it to Android3. Open the app Expected resul... Read more
Visual Studio is not an option to choose from as an External Script Edit...
Reproduction steps:1. Open the attached "ExternalScriptEditor.zip" project2. Reset Preferences (Edit > Reset Preferences)3. Open ... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other