Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0b2
Issue ID
1082205
Regression
No
[Editor] Preset manager doesn't show an option to add Material preset to the default list
The preset manager doesn't show an option to add Material preset to the default list
Steps to Repro:
1. Open attached or create new project
2. Project > right click > material
3. Select material and click slider/preset icon in the top right corner of transform component
4. Save preset
5. Edit > settings > preset manager
6. Click "+" to add default prest to list
Actual Result:
1. No option appears to add preset even though we have a material preset saved in assets
Expected Result:
1. It should show an option to add material preset to the list
Environment:
Windows and Mac
Occurring with:
2019.1.0a1, 2018.3.0b2, 2018.2.7f1, 2018.2.0f2
Note: preset manager was introduced in 2018.1 however its functionality is altogether not working for 2018.1.9f2
By Design:
Material presets are not supported as Default at the moment. The only supported default types for Presets are Importers, Monobehaviours and ScriptableObjects derived classes, which is not the case of Material.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment