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Won't Fix

Votes

0

Found in [Package]

2.0.12

Issue ID

1081036

Regression

No

[Oculus][Daydream][XR] White pixel artifacts shown when using Post Processing effects

Package: PostProcessing

-

How to reproduce:
1. Open attached project
2. Build and run on Android device
3. Observe the Cube and different Post Processing effects

Expected result - No white pixels artifacts appear during the effects
Actual result - Small pixel artifacts can be seen during Bloom and Chromatic Abberation effects

Reproducible with - 2019.1.0a2, 2018.3.0b2, 2018.2.0b1

Notes:
1. Doesn't happen with Cardboard
2. Happens with both Multi-Pass and Single-Pass

DUT:
Reproducible with:
VLNQA00018, Google Pixel (Pixel), 8.1.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00153, Google Pixel XL (Pixel XL), 8.0.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530

Not reproducible with:
VLNQA00124, Google Pixel 2 XL (Pixel 2 XL), 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00164, Samsung Galaxy S8 (SM-G950F), 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00163, Lge V30 (LG-H930), 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

  1. Resolution Note:

    [various]

    XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.

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