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AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce: 1. Open the user attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Select the Robot. 5. Click Toggle ... Read more
Nested object with rigidbody does not execute Rigidbody.MovePosition() w...
How to reproduce: 1. Download and open attached "BrokenRB" project 2. Load SampleScene and enter Play Mode 3. Observe how Sphere obj... Read more
[linux editor] Asset Store page jitters inside the window
-e: see title and attached video --works in 2018.1.6 (and Windows and OSX) --not working with 2018.2.7 and 2013.3.0a11 -repro: --cr... Read more
Prefab rotation offset is ignored on prefab instance at runtime
When entering runtime (Editor>Play) the prefab rotation offset, of 90' in this case, is ignored and causes the prefab to be offset b... Read more
[Android] Having sprite atlases with the same name causes sprite errors
To reproduce: 1. Open attached project 2. Build and run to Android device 3. notice that only one sprite atlas appears. Actual resu... Read more
NullReferenceException when moving around a SpringJoint2D with a RigidBo...
Steps to reproduce: 1. Open QA-attached project (in Notes) 2. Select "The Joint" GameObject 3. Move it around with the Rect Transfo... Read more
Analytics package - Typo in package description. "all wthout writing any...
Typo found at the end of the Analytics package description. "all wthout writing any code" . Should be " all without writing any cod... Read more
[Android][GLES] Camera.SetTargetBuffers won't write depth to depth textu...
Steps to reproduce: 1. Open attached project 2. Build & Run on Android device 3. Observe the difference between editor and device 4.... Read more
[Android] .APK crashes when uploading Texture2DArray to the GPU on an An...
To reproduce: 1. Download attached project "TextureArrayBug.zip" and open in Unity 2. Open "Test" scene 3. Set Android platform 4. ... Read more
[UnityTest] Playmode tests create a new testing thread when testing arra...
How to reproduce: 1. Download project from the link to the cloud and open it 2. Open Test Runner (Windows -> General -> Test Runner)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized