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0
votes
Fixed

[XR] Prefab Override window flickers and turns to black when properties ...

Package: XR Interaction

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Jul 03, 2020

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Version/s: 0.9.4-preview, 0.9.2-preview, 0.0.6-preview

When properties dropdown options are changed under the "XR Direct Interactor" in the "Prefab Resource" window then the Override wind... Read more

0
votes
By Design

[Tree] Leaf Group Distribution properties slider gets hide on resizing t...

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, ref... Read more

0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creatin... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Duplicate

Running tests in the player with TestRunCallback attribute and Stripping...

Package: Test-Framework

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May 03, 2020

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Version/s: 1.1.14

How to reproduce: 1. Open the attached "New Unity Project (2).zip" project 2. Open the Test Runner window 3. Press Run all in player... Read more

0
votes
Fixed

NullReferenceException is thrown when using Addressables.InstantiateAsyn...

Package: Addressables

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Jun 18, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

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Jun 29, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Build and run the project Expected: the build does not crash Actual: the build... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

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Jul 01, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached "1259860 repro" project 2. Select "ProblematicPrefab" Prefab from the Assets folder Expected... Read more

0
votes
Fixed

Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...

Terrain

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

To reproduce: 1. Open user's attached project 2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more

0
votes
Fixed

[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...

Package

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Jul 03, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior" 2. Enter/Leave Play mode (this is is on... Read more

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