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0
votes
Fixed

[Editor] NullReferenceException on opening import settings of preset

Themes

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May 03, 2018

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Version/s: 2018.1.0a5, 2018.2.0b1

NullReferenceException is thrown on console While opening import settings of preset Steps to Reproduce:1. Create a new project.2. Cr... Read more

0
votes
Fixed

A ghost of a game object stays in origin which can only be seen in Mater...

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0b6, 2018.3.0a1

Steps to reproduce:1. Create a new project2. In Scene view, change Draw Mode to Material Validation/Validate Albedo3. Create a Cube4... Read more

0
votes
Won't Fix

[WINDOWS] Build's Date Modified is set incorrectly when new build is cre...

Build Pipeline

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May 03, 2018

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Version/s: 2018.2.0b3

How to reproduce:1. Open given Unity project2. Enter "SampleScene"3. Go File -> Build Settings.. -> Build and make a build4. W... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more

0
votes
Won't Fix

Websocket over TLS with mqtt fails connection and raise unexpected excep...

WebRequest

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Apr 27, 2018

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Version/s: 2018.2.0b1

How to reproduce: 1. Open attached Unity project "AwsWebsocket"2. Enter the play mode3. Press "Connect to the endpoint" Expected res... Read more

3
votes
Fixed

BakeMesh / BakeTrailsMesh crashes if update jobs are running

Visual Effects - Legacy

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May 03, 2018

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Version/s: 2018.2

Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more

0
votes
By Design

[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...

Mobile

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Apr 08, 2018

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Version/s: 5.6.4f1

Reproduction steps:1. Create a new project.2. Import the attached package "QAPackage.unitypackage (29.1 KB)".3. Build and run the "b... Read more

0
votes
Not Reproducible

"Lightmap Static" option in "MeshRenderer" component brakes object light...

Polybrush

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Apr 26, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open attached project "PolybrushStaticLighting.zip" and scene "testScene"2. In Hierarchy window, select "Capsule... Read more

1
votes
Fixed

Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing

Visual Effects - Legacy

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage)2. Open the "de... Read more

2
votes
Duplicate

[OSX] Markers for drag and dropping do not appear anymore in the Hierarchy

MacOS

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May 03, 2018

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Version/s: 2018.2, 2018.2.0b1

Steps to reproduce : - create a new project- in the Hierarchy try to make a game object a child of another and notice the blue marke... Read more

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