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Reference to HttpClient() statement is not found in VS2017
How to reproduce:1. Open attached Unity project "HttpConflict"2. Load NewBehaviourScript.cs script3. Hover mouse on HttpClient() sta... Read more
Object can't be turned into a prefab when it has a Playable Director com...
Steps to reproduce:1. Open Test scene from Timeline.zip project2. Select Cube object from hierarchy3. Try dragging cube to the Proje... Read more
When executing the unity setup unattended, an empty folder is created in...
To reproduce:Launch Unity Setup from terminal unattended with install location set to somewhere else than just Home, for example:./U... Read more
[UWP] Reference Rewriter fails when referencing Unity.Cecil.dll
Steps to reproduce:1. Download 1031094_repro.zip2. Switch platform to UWP3. Build project4. Observe the error in the Console window:... Read more
[OSX] Enabling GPU Instancing results in shader glitches in Scene view
Steps to reproduce:1. Open attached project2. Enable GPU instancing on shader "Leocities_Tileable_SetA"3. Rotate around in the Scene... Read more
[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...
To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip)2. Open the "Test" scene3. In the Quality Settings, se... Read more
[WebGL] Application.persistentDataPath returns different paths every tim...
To reproduce:1. Open project2. Build and deploy to itch.io3. In credits menu, click bottom left for a secret button that shows more ... Read more
[Tilemap] Tiles have no visual reference while inside Tile Palette view
How to reproduce:1. Open attached "repro_1034920" project2. Open "SampleScene" scene3. Select "spritesheet_ground" asset from the Pr... Read more
Transform gizmo flickers in Editor when Rendering API is set to Directx12
In 2018.2.0b3 set the renderer to Directx12 and move the mouse around whil you have an object selected.notice hte grid and the Trans... Read more
NumLock isn't working on 2018.2.0b2
To reproduce:1) Create new project2) Select any object3) Try to write using numpad in any field in inspector Expected: It works as e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used