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Lightmaps become broken on Unity 2017.2 and later when those were baked ...
The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more
WebClient and UnityWebRequest hangs when connecting to a local Wwise API...
How to reproduce:1. Download and open attached project "WebClientTest"2. Install and launch Wwise (added detailed steps how to insta... Read more
Crash on adding Polygon Collider to transperent Texture with specific Tr...
How to reproduce:1. Open the user-submitted project2. Add the "hexagon-png-other-resolutions-276-240-pixels-553" sprite from the "Im... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4:<LangVersion>4</LangVersion... Read more
NullReferenceException is thrown when in Timeline window pressing "Home"...
How to reproduce:1. Create new project2. In Project window, create a timeline by right-clicking the window -> Create -> Timeli... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce:1. Open user provided project2. Build and run3. Inspect camera movement jittering-- When ran in Fullscreen Window... Read more
[TextMeshPro] Crash on UI::CreateUIVertexStreamInternal when resizing ca...
How to reproduce:1. Open the "QATestScene.rar" project2. Open the "EditorTest" scene3. Press Play4. Right Click to enable mouse5. Ke... Read more
Crash on GetLastPathNameComponent while importing package
How to reproduce:1. Open the "Package Crash.zip" project2. If Unity didn't crash, close Unity Actual result: Unity crashes. Reproduc... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce:1. Open the "PlayerLoop Crash.zip" project2. Press Play3. Exit Play mode4. Repeat steps 2-3 Actual result: Unity cr... Read more
Crash on Object_CUSTOM_GetName when changing scene if Script Execution O...
How to reproduce:1. Open the attached project2. Open the "Level_01" scene3. Open the Script Execution Order window4. Press Play5. Wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used