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Found in [Package]

4.10.0, 7.1.2

Issue ID




[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open the attached project ("")
2. Open the repro scene ("New Scene")
3. Move the "Sphere" object out of view inside the Scene View

Expected results: Refraction does not fade to sky color
Actual results: Refraction fades to sky color

Reproducible with: 2018.4.11f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9
Reproducible with package versions: 4.10.0, 6.9.1, 7.1.2

  1. Resolution Note:

    Screen space refraction can't know about what's outside of the screen, so when it is approaching that it fades away and it will fallback to the environment (the sky mentioned in the bug). You can tweak the fade amount by overriding the volume settings.

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