Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0b2
2019.3.0b8
2020.1.0a1
Issue ID
1191839
Regression
Yes
[About Unity] Credit for The Mono Project is truncated when using different editor fonts or Windows UI scaling values
When viewing the About Unity window with your Windows, the credit for the Mono Project will sometimes be truncated. The window displays
"Scripting powered by The Mono Proje"
The label should be adjusted so it does not truncate the string.
Occurs with the Font verdana at 100% Windows UI scaling, and with all editor fonts at Windows UI Scaling above 100%.
1. Set your Windows scaling to >100%
2. Open Unity
3. Create a new project with any settings
4. Once the project loads, go to Help > About Unity in the menu bar
5. Inspect the Mono Project credit
Expected Result:
Credit is fully readable.
Actual Result:
Credit is truncated.
Tested on Windows 10.18362
Occurs on 2019.3.0b8, 2019.3.0b2, 2020.1.0a1
Does not occur on 2019.3.0a12, 2019.3.0b1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
justforlinks44
Jul 19, 2022 12:45
I always wanted to take credit for my project, but some mistakes happened in my code and bank refuse to give me money.