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Fixed in 0.4.2
Votes
0
Found in [Package]
0.4.2
Issue ID
1191682
Regression
Yes
UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11
The UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11
This is a GPU-specific issue:
Intel UHD Graphics 630
NVIDIA GeForce GTX 1050 Ti with Max-Q Design
Repro conditions:
-The Intel GPU must be the system default
-The NVIDIA GPU must be assigned to Unity
-The graphics API must be D3D11
Additional conditions that sometimes helped to repro:
-Having the game view open
-Having the builder in open in a separate window
-Uninstall the XR management package (somehow changes timing)
Repro steps:
1. Open Unity
2. Create a new project
3. Add the UI Builder package
4. Open the UI Builder through the menu: Windows/UI/Builder
5. Detach the window if it is docked (optional)
6. Hover elements in the builder
Observed result: dark frames flicker
Expected result: no flickering
Notes:
-Updating drivers didn't help
-Successfully reproducible on 3 different computers with same GPUs
-Starting Unity with -force-gfx-direct didn't help.
-Try closing/reopening Unity if you fail to repro. Generally managed to repro within very few iterations.
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