Search Issue Tracker

By Design

Votes

0

Found in [Package]

4.10

Issue ID

1191512

Regression

No

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

-

How to reproduce:
1. Build the attached project for iOS
2. Build & Run the app to device via Xcode
3. Press "SkinningBonesToogle" button

Actual result: The shadows breaks. (screenshot attached)
Expected result: The shadow stays normal.

Devices reproducible with:
- iPhone 7 (iOS 12.3.1)
- iPhone 7+ (iOS 11.4.1)

Devices not reproducible with:
- iPhone X (iOS 13.0)
- iPhone X (iOS 11.3.1)
- iPhone 8 Plus (iOS 12.0)
- iPhone XR (iOS 12.0)

Reproducible with: 2018.4.11f1(LWRP 4.10) , 2019.2.9f1 (LWRP 6.9.0), 2019.3.0b7 (LWRP 7.12), 2020.1.0a9 (LWRP 7.12)

Notes:
- LWRP doesn't exist in 2017.4.

  1. Resolution Note:

    Provided a workaround, precision issue with old (older than A11) chips

Add comment

Log in to post comment