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[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce: 1. Open attached project 2. Start building for Android IL2CPP 3. Wait Notes: It takes a while (at least 30 minu... Read more
JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce: 1. Open the attached "TestFor1067185.zip" project 2. Go to Assets -> WebGLTemplates -> TestTemplate 3. Modify test... Read more
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by: 1) Create a n... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip) 2. Open the "Particle Stress Test" scene 3. Enter Play mode ... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce: 1) Open the attached project. 2) Build and Run on iOS or Android. - Make sure sound is enabled on the device. 3... Read more
Attaching a script with mismatching script name/class name shows wrong n...
To reproduce: 1. Open the attached project (Exercise.zip) 2. Rename the GMx script to LevelJump and try attaching it to the GM game... Read more
[Terrain] Details are not being painted according to the selected brush
Details are not being painted according to the selected brush Steps to repro: 1. Open attached or create a new project 2. Hierarchy... Read more
Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...
To reproduce: 1. Open my attached project (Test CustomEditor.zip) 2. Click Test>My Window 3. Try to dock this window anywhere or cli... Read more
[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce: 1. Open user-submitted project 2. Load scene Test 3. Enter Play mode 4. Find TextMeshPro Text GameObject (Canvas... Read more
[Windows] Unable to use Undo if Editor layout is set to default
How to reproduce: A: 1. Create new project 2. Reset layout to default (even if it’s already default) 3. Move camera in the scene vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box