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0
votes
Fixed

App failed to initialize "Your hardware does not support this applicatio...

Mobile

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Mar 27, 2018

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Version/s: 5.6.4p2

Steps to reproduce:1. Open user attached project2. Add your device's oculussig to /Assets/Plugins/Android/assets3. Build and run the... Read more

0
votes
Fixed

Holding a button/key does not work isn't detected constantly in Linux bu...

Linux

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Feb 19, 2018

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Version/s: 2017.3.0f1, 2017.3.1f1

To reproduce:1) Open attached project2) Build and run for Linux3) When it runs, hold Spacebar Expected: It should show 'true' all th... Read more

0
votes
Not Reproducible

[Animation] Rig and Automatic Root Bone assignment

Animation

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Jan 05, 2018

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Version/s: 2017.2.0p3

To reproduce:1) Open attached project and scene2) Check out the models with full skeleton Notice that their root bone in skinned mes... Read more

6
votes
Fixed

When building the game for Windows, the .exe takes the file name of the ...

Windows

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Apr 10, 2018

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Version/s: 2018.1.0b8, 2018.1.0b13

To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more

0
votes
By Design

[iOS] link.xml does not prevent IL2CPP stripping of generic class's cons...

IL2CPP

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Apr 01, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open users attached project "ProtobufOnIL2CPP2018.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more

0
votes
Won't Fix

Editor quits unexpectedly on returning license through command prompt

License

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Apr 10, 2018

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Version/s: 2018.2.0a7, 2018.2.0a8

Editor quits unexpectedly on returning license through command prompt Steps to Repro:1. Activate license when prompt on the launcher... Read more

0
votes
Won't Fix

Packages in the editor manifest are automatically marked as Verified in ...

Packman

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Apr 10, 2018

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Version/s: 2018.2.0a8

If a package is added to the editor manifest, it is always marked as "Verified in x" in the Package Manager UI. This will lead to si... Read more

0
votes
By Design

Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...

WebGL

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Apr 09, 2018

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Version/s: 2018.2.0a7

To reproduce: 1. Open the project, attached by the user (MobileApps.zip)2. Build and run the project3. In the build, press Easy Tabl... Read more

1
votes
Won't Fix

com.unity.postprocessing scripts don't compile on .NET scripting backend.

Universal Windows Platform

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Apr 07, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Create a new Unity project using the Lightweight RP for VR (Preview) template2. Change build platform settings... Read more

0
votes
Fixed

[WSA] Missing "wifiControl" in Capabilities for UWP

Universal Windows Platform

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Apr 09, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Create a new Unity project2. Switch platform to Windows Store3. Click on "File" -> "Build Settings"4. Click... Read more

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