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Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce:1. Open tester-submitted project (project_699397)2. Open the prefab 'GameObjectDirector 1' outside of Unity with a ... Read more
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more
Unity hangs when using winmm timers
How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more
[Improved prefabs] Override window stays open even after newly opened wi...
Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce:1) Create a... Read more
[iOS]Player crashes when Setting XR and ARKit Requirement to Optional an...
How to reproduce:1. Open the attached ARTest.zip project2. Go to Menu bar-> Edit-> Project Settings-> XR-> ARKit set the... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more
MissingReferenceExceptions are thrown when changing UI parent Canvas to ...
How to reproduce:1. Open the "SampleScene" in the attached "case_1171433_Repro" project2. Press "Play"3. Select any of the dropdown ... Read more
[IL2CPP] Socket.Sendfile() method is not sending file when the project i...
How to reproduce:1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe")2. Open attached project ("Project.zip")3. Buil... Read more
"Unapplied Import Settings" warning is Always thrown when Certain import...
How to reproduce:1. Open the attached project named Case_11743262. Select one of the Sprites in the Project window3. Change the comp... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds