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Shader Graph - Created node position is incorrect when using multiple mo...
If you have a specific multiple monitor setup, newly created nodes on the Shader Graph won't be positioned correctly. 1. Use a mach... Read more
[2018.2][GearVR] Oculus HMD device exists, and incorrectly drives button...
Steps to Reproduce 1) Run the single scene in the attached reproduction project Expected: Input from the back button is only routed... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce: 1. Open user's attached project "ID.zip" 2. After the project is loaded wait from 10 to 15 seconds and the project... Read more
NullReferenceException when clicking "Preview" in Addressables window
To reproduce: 1. Open attached project 2. Open "Addressable assets" window: Window -> Asset Management -> Addressable Assets 3. Cli... Read more
AssetDatabase.CreateFolder changes name of the folder
Let's say we want to create a folder "Assets/Extensions". If an asset with the name "Assets/ExtensionSomething" (where "Something" c... Read more
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube 2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection i... Read more
Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
[IL2CPP] build fails with a DLL which has a custom attribute deriving fr...
Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: Build complete wi... Read more
[Linux] editor crashes after dragging the CameraRig prefab from the Stea...
How to reproduce: 1. Open new Unity project 2. Go to asset store and import SteamVR package 3. SteamVR setting will pop up select "i... Read more
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