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Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project. 2. Select the "New Avatar Mask" in the project window. 3. Select humanoid in the ... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the "mouse position" text field in the Game Vie... Read more
Rigidbody causes crash on x86 android devices
To reproduce: 1. Open attached project 2. Build & run to an android x86 device or virtual android device with x86 processor 3. Notic... Read more
[Terrain] There is no indicator for newly created texture layers in terr...
There is no indicator for newly created texture layers in terrain layer window Steps to Repro: 1. Open attached or create a new pro... Read more
Double-clicking Animation Clip does not open Animation Editor window
Steps to reproduce: 1. Create a new project or open existing one 2. Select any game object in the "Hierarchy" 3. Go to Window->Anima... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps: 1. Open the attached project (SafariTest.zip (56.4 KB)). 2. Build it to WebGL. 3. Move WebGL files to a server (... Read more
Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one 2. Create a new scene or open existing one 3. Select Directional Light 4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro: 1. Open atta... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce: 1. Open attached project "2018_2_Test" 2. Open SampleScene and in Lighting settings window turn on Baked Global Il... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps): a1. Find a CIFS network share. a2. Mount it in linux, e.g. I used sudo mount -t cifs ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box