Search Issue Tracker

0
votes
By Design

"Scene(s) Have Been Modified" is not shown when Scene was modified from ...

Editor - Other

-

Apr 19, 2017

-

Version/s: 5.5.1f1

User is not asked whether to save scene modifications or not when closing the scene, which was modified from the script (run from th... Read more

0
votes
Fixed

TypeLoadException and other errors appear after going back from .NET 4.6...

Scripting

-

Apr 19, 2017

-

Version/s: 2017.1.0b1

Reproduction steps: 1. Download "UFPS : Ultimate FPS asset." 2. Open scene "UFPS_SkyCity" not sure if it is a must 3. Change to .NET... Read more

0
votes
Fixed

Recording on an animation track that has an humanoid on it will create i...

Timeline

-

Apr 19, 2017

-

Version/s: 2017.1.0a5

Repro: - add an humanoid animation - move the playhead after that animation and start recording - move the character Read more

0
votes
Fixed

Template Custom Tag not being replaced at build time

WebGL

-

Apr 19, 2017

-

Version/s: 5.6.0f3

-e: custom tags in a webgl template are not replaced at build time -repro --open attached project --open player settings --select t... Read more

2
votes
Not Reproducible

WWW does not use OS Proxy Settings

WebRequest

-

Apr 19, 2017

-

Version/s: 5.5.0f3

Read more

0
votes
Fixed

[upgrade project] Errors on upgrading AssetStore "Tanks!!! Reference Pro...

Asset and Scene Management

-

Apr 19, 2017

-

Version/s: 2017.1.0b1

Upgrade project problem - this project works fine in 5.6.0p2 On importing "Tanks!!! Reference Project" project from A$ to 2017.1 -... Read more

1
votes
Won't Fix

[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...

Scripting

-

Apr 19, 2017

-

Version/s: 2017.1.0b1

Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more

0
votes
Fixed

Making a prefab from a Canvas child overrides active object recttransform

Project Browser/Hierarchy

-

Apr 13, 2017

-

Version/s: 2017.1.0b1

Steps to reproduce: 1. Open attached project, scene "Repro2" 2. Find the child "Bar" of "Canvas" gameObject 3. Drag it into the pro... Read more

0
votes
Fixed

Selecting a different shader and changing back to standard on a Material...

Graphics - General

-

Apr 20, 2017

-

Version/s: 2017.1.0b1

Selecting a different shader and changing back to standard on a Material opens additional settings and Texture boxes Steps to repro... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

-

Apr 03, 2017

-

Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.