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Mathf.CeilToInt() returns incorrect value while debugging when breakpoin...
To reproduce: 1. Open project 2. Open 'TestScene' 3. Open 'DebugTestScript', set breakpoint to 15th line 4. Start debugging, press '... Read more
Paused VR game steps frames when refocusing the game window
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Drag the game window out of the editor 4. Pause ... Read more
Screen.resolutions return refresh rate as a 0 on Mac displays (both reti...
Steps to reproduce: 1. Open attached project 2. Build and run 'Test' scene on macOS 3. Launch it in Windowed mode on a Mac monitor ... Read more
[Regression] MissingReferenceException after undoing terrain creation
Steps to repro: 1. Create new project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. Press Ctrl/cmd+Z or Edit ... Read more
[Tanks Multiplayer] Editor crashes on Importing Package
To repro: 1. Create a new project. 2. Import Tanks Multiplayer (https://www.assetstore.unity3d.com/en/#!/content/69172) project to... Read more
Color picker crashes Editor
Steps to reproduce: 1. Open attached project 2. Open scene repro5 3. Select Menu -> Header and change its color using the color pick... Read more
Error 'outputVertexCount == sharedData.indexCount' appears when nested c...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Observe console. Result: When a canvas is created with th... Read more
[WSA] Ultimate Survival builds crash on launch
Steps to reproduce: 1. Create a new project and import "Ultimate Survival" pack from Asset Store OR download project (link in the de... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more
[Android] [GLES3] Shader with ColorMask 0 fails to render a model on Mal...
Steps to reproduce: 1) Download attached project 'lobby_spring_prop_trophy.zip' and open in Unity 2) Make sure Graphics API is set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow