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0
votes
Fixed

.NET 4.6 Windows Standalone Build does not play

Deployment Management

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Apr 18, 2017

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Version/s: 2017.1.0b1

To reproduce: 1. Create new project. 2. In Player settings set Scripting Runtime Version to ".NET 4.6". 3. Restart Editor. 4. Open "... Read more

0
votes
Fixed

Standalone builds crash on launch: 'Failed to load mono' fatal error whe...

Windows Standalone

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Create a new Unity project 2. Open player settings 3. Select 'Experimental (.NET 4.6 Equivalent)' Scripting R... Read more

1
votes
Fixed

Unity crashes with user's assets when using .NET 4.6

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(Test2.zip) Expected result: Unity launches, and gets ready for work. Actual result: Un... Read more

0
votes
Fixed

Scene with NavMesh and NavMeshAgent freezes in 2017.1

AI

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps: 1. Open the "repo" scene in Repo project (the scene has Nav Mesh baked with some Nav Mesh Agents) 2. Play the scene. After a ... Read more

0
votes
Fixed

[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompil...

Editor - Other

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Apr 18, 2017

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Version/s: 2017.1.0b1

[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompilation after importing Standard Assets Characters package St... Read more

0
votes
Won't Fix

[Android] 2k ASTC textures displayed as solid black color on Huawei devi...

Mobile

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'BrokenTexture.zip' and open in Unity 2) Open Build Settings and make sure Texture... Read more

1
votes
Fixed

[iOS] Opening a project which contains a Launch Screen causes an additio...

iOS

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Apr 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download, extract and open "901782 repro.zip" 2. Build the project to iOS 3. Deploy the application to an iOS... Read more

5
votes
Duplicate

Collab shows "An Error Occurred" message sometimes in poor internet cond...

Collab

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Apr 10, 2017

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Version/s: 5.6.0f3

Repro steps (not the best but seem to be fairly consistent). 1) Start Unity 2) Open a Collab project 3) Let the laptop go to sleep ... Read more

0
votes
Fixed

[Daydream] Application.targetFrameRate doesn't set to specified value

Android

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Apr 12, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open attached project ("TargetFPS_560.zip") 2) Build and run on a compatible with Daydream device -- Notice... Read more

0
votes
Fixed

[VR] Occlusion mesh is rendered in game view

VR

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Apr 18, 2017

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Version/s: 5.6.0p2

[VR] Occlusion mesh is rendered in game view 2. How we can reproduce it using the example you attached 1) Download attached project... Read more

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