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scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object2. Add Rect Mask 2D3. Try to remove RectTransform component4. Notice expected pop up ... Read more
[Timeline] Fields no longer marked as recordable / being recorded when ...
To reproduce:1. Open attached project2. In Hierarchy window, select Main Camera3. In Timeline window, enable and disable Recording m... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce:1. Open attached project2. Open Timeline window3. In Hierarchy window, select Main Camera4. In Scene view, move the Cam... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps:1. Open repro scene and hit play2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actual a... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6.There is no ability to run the project with this... Read more
null refference when Loading ScriptableObject whose class is in a dll
fixed in 2018.2.0a1 Read more
IME Input suggestion field appears offset from the actual input field
Steps to reproduce:1. Open attached project2. Open Scene "scene"3. Enter Play mode4. Try typing something like "nihongo" in the Text... Read more
Disabling Low Resolution Aspect Ratios on Retina display causes scaling ...
Steps to reproduce:1. Open attached project2. Open Scene "scene"3. Uncheck Low Resolution Aspect Ratios in the ratio drop down menu ... Read more
[Mac] Mouse input jumps by a large number at the end of movement
Steps to reproduce:1. Open attached project2. Run "Test" scene3. Move mouse and observe the jump (the exact representation of what h... Read more
Editor crashes on (KERNELBASE) RaiseException when using ConvertToEquire...
How to reproduce:1. Open the attached "EquirectCrash" project2. Switch to Android platform3. Open "SampleScene" and enter playmode i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used