Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2017.3.0f3
Issue ID
985796
Regression
No
[OSX] Editor crashes after updating CustomRenderTexture with CustomRenderTexture.Update many times in a single frame
Steps to reproduce:
1. Open attached “CustomRenderTexture.zip” Unity project
2. Open “Main” scene
3. Enter Play mode
Reproduced in: 2018.2.0a1, 2018.1.0b2, 2017.3.0p2, 2017.2.1p2, 2017.1.3f1, 2017.1.0b1
Reproduced on: MacOS 10.12.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2019.3):
Fixed in 2019.3