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TextAsset Object is still null after calling it's constructor from script
To reproduce: 1.Download and open "repro886727project". 2.Open "test" scene. 3.Enter play mode. 4.Check the console for output. Ex... Read more
[Oculus] Subtle lack of image stability with Oculus Rift
There is a subtle lack of stability which is fixed by removing the kUnityVREventBeginStereoRendering driven call to s_Instance->GetO... Read more
The value of objects is shown different in the Editor and in the standal...
Reproduction steps: 1. Open the attached file "case885865-small.zip"; 2. Open the scene "level1"; 3. Build the project and open it; ... Read more
Can't set external script editor args through code
Reproduction steps: 1. Open the project 2. In Edit -> Preferences -> External tools set External script editor to one which support... Read more
Editor crashes when the specific script with Graphic.Blit is assigned to...
Reproduction steps: 1. Open the attached project "RenderIssue.zip"; 2. Open the Example.unity scene; 3. Enter a play mode; Expecte... Read more
[Physics] CapsuleCast returns NaN for hit.point
In the repro the capsule cast is so tiny, why can't a raycast be used here instead? In the physx docs it says: "There are some pit... Read more
[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce: 1. Download Unity 5.3.5p8 Cache Server 2. Start the server by opening "RunOSX.command" file 3. Open the project ... Read more
[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default
Reproduction steps: 1. Create new project 2. Build to iOS platform 3. Open Xcode project 4. Open "Classes/Preprocessor.h" code 5. No... Read more
[Build] - 2017 : Building Project for Hololens with C# Project selected ...
Building Project for Hololens with C# Project selected and Playmaker 1.8.3 installed with the uGui ProxyFull unity package also inst... Read more
mono_get_runtime_build_info crash when opening project due to a corrupte...
1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info #1 0x0000010aba111e in mono_runtime_invoke #2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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