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Editor crashes when opening Unity after placing new asset in project's A...
Steps to reproduce:1. Create new project2. Close it3. Open directory where project was saved4. Created new folder5. Open Unity Expec... Read more
[macOS] Crash/freeze when calling ReadPixels with undefined (?) source Rect
Reproduction steps:1. Open the attached project.2. Open the "sec" scene.3. Make sure both the Scene and Game view are visible at the... Read more
ConvertToEquirect results in a flipped 360 image
Reproduction steps:1. Download project "RenderToCubemap.zip" and open in Unity2. Open TestScene3. In Hierarchy select the Main Camer... Read more
"UnityException: Unable to find suitable JDK installation." When Windows...
Reproduction steps: 1. Open "Gene Labs.zip" project2. Enter Play mode Expected Result: Enters Play mode without any errorsActual Res... Read more
Copied tracks lose track binding
Steps to reproduce:1. Open attached “TimelineTracks.zip” Unity project2. Open “Main” scene3. Select “Timeline” object in Hierarchy4.... Read more
Instantated Timeline prefab with Asset Bundles loses animation keys
Reproduction steps:1. Open the attached project "TimelineBugs.zip";2. Open the scene TimleineInlineClipAssetBundle_Bug;3. Open Timel... Read more
WWW fails loading asset from StreamingAssets if there is a query string ...
Steps to reproduce:1. Open attached “StreamingQuery.zip” Unity project2. Open “Test” scene3. Enter Play mode4. Click “Load Add Query... Read more
canceling build throws exception about invalid path
-e: see title--works well in 2018.1b4, doesn't work with a trunk build (Version 2018.2.0a1 (43620cf10b35))--not check on OSX yet -re... Read more
Crash on "ArrayOutMarshaller<Marshalling::UnityObjectArrayElement<Collid...
Steps to reproduce:1. Open the attached project ("990241.zip")2. Open scene "Main"3. Enter Play mode4. Observe the crash Reproducibl... Read more
Mouse pointer stays hidden once Collab history tab is opened and is cove...
1. Create a new project2. Press the Collab button3. Press "Start now!"4. Once the files are synched press the Collab button again5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used