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Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more
[iOS] Time.unscaledDeltaTime starts returning 0 after a while when using...
Reproduction steps: 1. Open the attached project "BuggyUnscaledDeltaTime.zip" 2. Build and Run the Scene "SampleScene" to an iOS dev... Read more
[HDRP] Errors are thrown when "Infinite" and "Under Water" options are s...
How to reproduce: 1. Open the user's attached "HDRP_2022-2_Testing" project 2. Select the "River" GameObject Expected result: No er... Read more
[Memory Profiler] NullReferenceException error is thrown when expanding/...
Reproduction steps: 1. Open the attached Unity project "MemoryProfilerIssue.zip" 2. Open the Memory Profiler window (Window > Analys... Read more
The Material's shader is not fully set when switching the shader at runtime
How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more
Crash on mono_string_new_handle when opening a project
Reproduction steps: 1. Open the user's attached project Expected result: project opens Actual result: crash Reproduced with: 2020.... Read more
UV coordinates are incorrectly generated when width is uneven and low se...
Reproduction steps: 1. Open the user's attached project "Splines.zip" 2. Observe the yellow line in the middle of the road where it ... Read more
UI Builder becomes unresponsive when selecting VisualElements
Reproduction steps: 1. Open the user's attached project 2. Open Assets > templates > test.uxml 3. In the UI Builder window select bu... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps: 1. Open "CubeTest" project 2. Open "Test" Scene 3. Select the "TestScript" Object in the Hierarchy 4. Enable the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject
- Empty data buffer gets passed to OnAudioFilterRead when using Video Player
- The Update() method gets called on a disabled script when added and disabled during runtime
- URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime