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SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...
To reproduce:1. Open attached Unity project "SceneManagerEventsBug.zip"2. Open "Scene 0"3. Go into Play mode4. Click "Load Single"5.... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more
[Linux Editor] Input.inputString does not register a backspace '\b' char
Steps:1. Download the attached project2. Open "Assets/Scenes/TypingOfTheMath.unity" scene3. Enter play mode4. Type some characters5.... Read more
Cannot Quit Application from launcher using Unity>Quit nor cmd+Q
Cannot Quit Application from launcher using Unity>Quit nor cmd+Q Steps To Reproduce:1. Open the unity application2. From the laun... Read more
Mesh.CombineMeshes duplicates vertices
How to reproduce:1. Download attached project file and run the "test" scene2. Click the button "Combine"3. Click on the created mesh... Read more
[Regression] Unity beta 'Choose components' section broken
How to reproduce:1. Download "Windows Download Assistant"2. Go next to "Choose components" section Actual result: There is no compon... Read more
[Regression] Unity Crash on reimporting Animator Controller
How to reproduce:1. Download attached project file2. Select CrashOnUpdate folder and press Reimport Actual result: Unity crash with ... Read more
Crash in Unity::Joint::SetupAxes after trying to edit Hinge Joint in the...
Reproduction steps:1. Create and open a new project;2. Create empty Game object;3. Add the Hinge joint to it;4. Disable the Game obj... Read more
Editor freeze when selecting a specific scriptable object in the Project...
Steps to reproduce:1. Open the attached project ("990921Freeze.zip")2. Select: Assets/Influence/Influence Map Settings/"prey food di... Read more
System.Math.Round produces wrong result with .NET 3.5
To reproduce: 1. Open the project, attached by the tester ("SystemMathBug.zip")2. Open the "scene" scene3. Enter Play mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used