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Not Reproducible
Votes
0
Found in
2017.2.1f1
Issue ID
980190
Regression
No
Rigidbody Interpolation hitches when moving VR camera's container
Closing issues because we have been unable to reproduce this behavior.
Steps to reproduce:
1. Download the latest attached project ("updated.zip")
2. Entable VR and open the scene "test hitches"
3. Enter playmode
4. Enable and disable one of the cams
One of the cameras is being moved with velocity set in Update. The other in FixedUpdate
Expected result: the Game view should be smooth in both cases
Actual result: when using FixedUpdate (as should be for physics), the view has noticeable hitching
Reproduced on 5.6.5f1*, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0f3
*Both scenarios are hitching in 5.6.5f1
Tested on:
Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4 CPUs), ~2.7GHz
NVIDIA GeForce GTX 750 Ti
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