Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a1
Issue ID
883807
Regression
Yes
Object::GetInstanceID crash caused by the profiler when no active camera is in the scene
Steps to reproduce:
1. Open "DataApp.zip" project
2. Add all scenes to the Build Settings
3. Load "DemoMain" scene
4. Enter playmode and click on "2D Demo bar" button
0x0000000140002946 (Unity) Object::GetInstanceID
0x0000000141172C6D (Unity) UI::CanvasManager::AddRerenderInstructions
0x0000000141175A8B (Unity) UI::Canvas::CaptureBatchFrame
0x00000001411780D4 (Unity) UI::Canvas::CaptureFrame
0x0000000141178516 (Unity) UI::CanvasManager::CaptureFrame
Note: Problem is function ChangeCanvas() located in script SelectScene.cs, line 19. This is from an asset called "Graph and Chart".
Reproduced on: 2017.1.0a1
Does not reproduce: 5.6.0b10, 5.5.1p4, 5.4.4p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Add comment