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Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce:1) Open attached project and scene2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must be... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
Creating material from Shader Graph shader using context menu fails
How to reproduce:1. Open Unity2. Load user-submitted project(2k18Test.zip)3. Right-click 'Shader.ShaderGraph' object4. Go to 'Create... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce:1. Open user's attached project2. Delete first "assembly" file in Assets/Plugins3. At the top menu bar select Test ->... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce:1. Open attached “ScriptableObjectBug.zip” Unity project2. Open Edit->Preferences (Unity->Preferences for m... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce:1. Start a new project2. Set the resolution to Standalone3. Create a canvas4. Add a 'Panel' game object to the 'C... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
Resizable area minimal width is determined by currently opened window only
How to reproduce:1. Open Unity2. Create a new project3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizonta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used