Search Issue Tracker
Won't Fix
Votes
1
Found in
5.5.0p4
Issue ID
883553
Regression
No
[Linux] High resolution options are not displayed in Linux player preferences when display is rotated to portrait mode
When display is rotated by 90 degrees (becomes vertical), high resolution options are not displayed on 4K monitors.
Steps to reproduce:
1) Build an empty project for Linux.
2) In System Settings, rotate the display Counterclockwise.
3) Run the build.
Look at the available resolutions - the highest is 2048 x 1536 - it should be 2160 x 3840. Other high resolution options should be available.
This does not occur when the screen is in landscape mode.
Reproduced on:
5.6.0b8, 5.5.0p4, 5.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
The recommended workaround to this is to pass the desired resolution on the command line, or set from game code / player settings.