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Fixed in 2017.3.0f3

Fixed in 2017.2.X

Votes

1

Found in

5.4.4p4

Issue ID

883861

Regression

Yes

rootTransform != NULL assert followed by a crash when undoing/redoing

Scene Management

-

Steps to reproduce:

1. Create new scene and add cube
2. Add Rigidbody
3. Drag cube to make a prefab
4. Remove Rigidbody from prefab
5. In scene select prefab instance and add Rigidbody
6. Press Apply
7. Hold undo shortcut (cmd +z) to perform all possible undo sequence and notice rootTransform != NULL assertion is hit
8. Hold redo shortcut (cmd +shift + z) to perform all possible redo sequence and notice that cube gets duplicated
9. Perform step 7 again ant Unity should crash. If it does not - repeat steps 7 - 8 for a few times until it does

Reproduced with: 5.4.3p2, 5.4.4p4, 5.5.2p1, 5.6.0b10, 2017.1.0a1
Not reproducible: 5.4.0p2 (though assert is still thrown)

Comments (22)

  1. buyinsta

    Dec 02, 2021 16:35

    12-Sept-2017 — Editor: rootTransform != NULL assert followed by a crash when undoing/redoing. (883861). Graphics: Lower fps with vSync off when Static ...

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  4. uk6

    Apr 25, 2020 07:34

    Fixed long-standing undo bug, where maybe_done() would neglect to start a new ... More info to follow which is (written by Mental) * src/document-private.h: ... to NULL before destroying, so resulting selection::changed does not mess up * src/selection-chemistry.c: Removed undo and redo frontends * src/shortcuts.c: Moved ... by https://followersuk.uk/

  5. uk6

    Apr 25, 2020 07:34

    Crash early and crash often for more reliable software. Matt Klein. Follow. Apr 7, 2019 ... What if the author of the code was wrong and bar can in fact be null? Let the ... A corollary to “crash early and crash often” is “assert early and assert often. by https://buyfollowerscanada.com/

  6. uk6

    Apr 25, 2020 07:33

    Scripting Upgrade: Fixed crash during Asset GC with large managed collections. (1137077 ... XR: Fixed null dereference access to vr eye texture manager instance. (1115371 ... Asset Import: Undo and Redo are now available on the Import Settings window while importing Assets. ... Editor: Fixed assertion message 's2 != by https://www.romanticurdupoetry.com

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