Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
1
Found in
5.4.4p4
Issue ID
883861
Regression
Yes
rootTransform != NULL assert followed by a crash when undoing/redoing
Steps to reproduce:
1. Create new scene and add cube
2. Add Rigidbody
3. Drag cube to make a prefab
4. Remove Rigidbody from prefab
5. In scene select prefab instance and add Rigidbody
6. Press Apply
7. Hold undo shortcut (cmd +z) to perform all possible undo sequence and notice rootTransform != NULL assertion is hit
8. Hold redo shortcut (cmd +shift + z) to perform all possible redo sequence and notice that cube gets duplicated
9. Perform step 7 again ant Unity should crash. If it does not - repeat steps 7 - 8 for a few times until it does
Reproduced with: 5.4.3p2, 5.4.4p4, 5.5.2p1, 5.6.0b10, 2017.1.0a1
Not reproducible: 5.4.0p2 (though assert is still thrown)
Comments (22)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
buyinsta
Dec 02, 2021 16:35
12-Sept-2017 — Editor: rootTransform != NULL assert followed by a crash when undoing/redoing. (883861). Graphics: Lower fps with vSync off when Static ...