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0
votes
By Design

Embedded resources in WebGL export only working with fully enabled excep...

WebGL

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Jan 30, 2017

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Version/s: 5.5.0p4

Reproduction Steps: 1- Download attached project. 2- Build solution ResourceLoader. 3- Put built assembly(ResourceLoader.dll) into A... Read more

0
votes
Not Reproducible

Editor crashes when switching target platform after making a build

Editor - Other

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Jan 30, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window and build the project 3. Select other platform and cl... Read more

0
votes
Fixed

The instance of a scriptable object is not created, when a namespace is ...

Scripting

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Jan 28, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "TestScene"; 3. Enter Play mode and observe the Console window; ... Read more

0
votes
Fixed

[Transform] Motion Vectors no longer updated when transform set via script

Editor - Other

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Jan 30, 2017

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Version/s: 5.6.0b5

Motion vector texture is not updated when an objects transform is set via script. This seems to be a regression from our transform r... Read more

0
votes
Duplicate

[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...

Networking

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Jan 30, 2017

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Version/s: 5.6.0b6

Reproduction Steps: 1. Open attached project. 2. Open "Lobby" scene. 3. Enter Play mode. 4. Create a game. 5. Open attached Standalo... Read more

1
votes
Not Reproducible

NullReferenceException when deleting Native plugin

Editor - Other

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Jan 30, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1. Open the attached project 2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll) 3. Delete a Native P... Read more

7
votes
Fixed

[Editor] Normal map gives artefacts on Mobile platforms

Graphics - General

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Jan 26, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1) Download attached project 'SubstanceBug.zip' and open in Unity 2) Make sure platform is set to Android/iOS(in... Read more

1
votes
Won't Fix

Reducing camera's near clipping plane reduces its effective far clipping...

Camera

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Create a new scene 2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000... Read more

0
votes
Fixed

RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...

Shaders

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open attached project. 2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Zoin... Read more

0
votes
Duplicate

BC7 texture compression fails on sprite atlas (Alpha issues).

2D

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Jan 25, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sp... Read more

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