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1
votes
Fixed

Prefab Variant Transform fileId changes

Scene Management

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Apr 15, 2020

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Version/s: 2018.3, 2019.3.0f3

Steps to Reproduce 1) create new project 2) Create Resources folder 3) Create Prefab - call it Base - in resources folder (Empty Ga... Read more

1
votes
By Design

[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...

Mobile

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 805126CrashReporter.zip project 2. Build for iOS (development build) and deploy the Xcode pro... Read more

0
votes
Fixed

Asset is not shown in the Package Manager after clicking Open in Unity once

Packman

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.9f1

To reproduce: 1. Create a new project 2. Open the Asset Store in a browser (Make sure you are logged in) 3. Click Add to My Assets a... Read more

0
votes
Fixed

[Visual Graph] ArgumentNullException is thrown on creating a Category no...

Package: Visual Effect Graph

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Apr 20, 2020

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Version/s: 8.0.1, Preview.13 - 9.0.0

On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to r... Read more

0
votes
Fixed

[Color Picker] Editor freezes when Eye dropper tool is selected multiple...

IMGUI

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Apr 20, 2020

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Version/s: 2019.3, 2020.1.0a22, 2020.2.0a1, 2020.2.0a8

When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more

0
votes
Fixed

[Input System] doesn't compile when XR module is disabled and UI package...

Package: Input System

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Apr 20, 2020

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Version/s: preview7 - 1.0.0

How to reproduce: 1. Open the "InputSystemTest.zip" project 2. Observe the Console window Expected result: there are no errors in t... Read more

0
votes
Duplicate

[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...

Package: Scriptable Render Pipeline HD

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Apr 20, 2020

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Version/s: 8.1.0

Steps to reproduce: 1) Open attached project (HDRP template) 2) Load the sample scene 3) Make sure that lightmapper is set to Progr... Read more

0
votes
Fixed

[Cinemachine] 2D Camera flies away from the target when hitting a confin...

Package: Cinemachine

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Apr 07, 2020

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Version/s: 2.6.0-preview.2

How to reproduce: 1. Open the attached project named "Case_1234966" 2. Open the Confiners Scene 3. Check if the virtual camera "CM v... Read more

0
votes
Fixed

'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...

Package: Build Pipeline - Addressables

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Apr 21, 2020

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Version/s: 1.9.2

How to reproduce: 1. Open the attached project (hermes-flow.zip) 2. In the Hierarchy window select ToggleLanguage GameObject 3. Clic... Read more

0
votes
Fixed

GameObject is invisible for the first seven frames when animation is played

Animation

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Mar 12, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Open user's attached '2019.3.5f1-782915.zip' project 2. Open 'SampleScene' Scene 3. Select 'DM_STR_QUAY_CraneRo... Read more

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