Search Issue Tracker

0
votes
Fixed

Deleting a GameObject hidden via hierarchy won't update visibility windo...

Themes

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

Steps to reproduce: 1. Create a GameObject (e.g. Cube) 2. Press the little eye icon in the "Hierarchy"-window to hide it. 3. Delete... Read more

0
votes
Fixed

[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...

Android

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "TerrainNotRendered" project 2. Build&Run "SampleScene" to Android 3. Launch application Expecte... Read more

0
votes
Duplicate

[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...

Asset - Database

-

Nov 20, 2018

-

Version/s: 2018.3.0b11, 2019.1.0a9, 2019.1.0a10

Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

-

Nov 19, 2018

-

Version/s: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

0
votes
Duplicate

[Terrain] Brush is always rendering and painting as square

Terrain

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro: 1. Create a new or o... Read more

0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

Steps: 1. Add GameObject to the Hierarchy 2. Add 3D model with children to that GameObject 3. Make a prefab asset out of it 4. Expan... Read more

0
votes
Fixed

Specific fbx model when imported in unity does not support the import co...

Asset - Importers

-

Oct 08, 2018

-

Version/s: 2018.1.0a7, 2018.2.0a1, 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open attached project (Project1.zip) 2. Add AniTest100 Model to the Scene Actual results: Models and Animation... Read more

0
votes
By Design

[Mac] Particle missing texture reference because of a compilation error ...

--

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps ... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

-

Nov 16, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Fixed

[Lights] Particle bounce GI changes don't update until the scene is rest...

Visual Effects - Legacy

-

Nov 20, 2018

-

Version/s: 2018.3.0b11

Repro steps: - Open SampleScene from the attached project - Select the Point Light in the scene and drag its indirect multiplier - ... Read more