Search Issue Tracker
Search fields are not populated even though they are highlighted as sele...
How to reproduce: 1. Create a new Unity project 2. Open the Preferences or Project Settings window 3. See that the search field is h... Read more
Grid Layout Group's placement is not updated when replacing contained Ga...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Click on any of the Buttons ... Read more
Some Editor UI elements are missing borders
Steps: 1- Open a new or existing project 2- Select the main camera and look at the inspector Result: The top borders of Inspector ... Read more
Scheduled ProbeVolumes bakes are sometimes not ready in bakeCompleted ca...
Info from @nicholasb: I'm running into what looks like a bug in trunk with the Set/GetAdditionalBakedProbe API. The symptom is that... Read more
[Lighting] Selected tabs in the Lighting windows are hard to read due to...
In the Lighting window, when user selected tabs like Scene, Environment or Baked Lightmaps are very hard to read the text in the sel... Read more
UI Image element's diffuse texture is not updated when shaders are switched
How to reproduce: 1. Open user's 'UI Default Shader Texture.zip' attached project 2. Open 'SampleScene' Scene 3. Select 'Material' m... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce: 1. Open the attached project named "Case_1228755" 2. Open & Run SampleScene 3. Select both New Game Object objects... Read more
[URP] Project does not compile when the com.unity.modules.animation pack...
Reproduction steps: 1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles... Read more
New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...
How to reproduce: 1. Open the attached 'project-1228271.zip' project 2. In the ProBuilder window select the '+' button next to 'New ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests