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7
votes
By Design

Missing vertex function overload when using tesselation function in Surf...

Shaders

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Jan 10, 2017

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Version/s: 5.6.0b3

When using a tessellation function, surface shaders will not allow the override of the custom vertex function which provides support... Read more

2
votes
Fixed

VideoPlayer does not play Video if url is set via script on WebGL

Video

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Jan 27, 2017

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Version/s: 5.6.0b4

VideoPlayer on WebGL does not play Video if url is set via script. To reproduce: 1. Build and run attached project for on WebGL p... Read more

0
votes
Not Reproducible

Polyworld component errors when creating poly terrain with daydream

Terrain

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Jan 20, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572) 2. Op... Read more

0
votes
Duplicate

Particle system subemitter does not always seem to spawn particles

Shuriken

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project. 2. Open scene: scene with six meteors 3. Press play 4. Observe how particles crashes into t... Read more

0
votes
Fixed

Particle System Crashes on InitialModule::Start when particle subemitter...

Shuriken

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project: "FallingMeteorCrash.zip" 2. Open scene: "BUG SCENE" 3. Press play. Crash! if not, repeat s... Read more

0
votes
Duplicate

Enum not handled on editor Dock Area OnGUI when selecting game objects i...

Editor - Other

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project. 2. Open scene: ENUM BUG REPRO 3. In hierarchy, expand go: Fire meteor P expand me. 4. Selec... Read more

1
votes
Fixed

Editor crashes on Animator.GetBehaviours

Animation

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Jan 22, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download 873144_repro.zip and open "new" scene 2. Press play 3. Editor crashes Results: Editor crashes when... Read more

0
votes
Duplicate

Crash in AudioMixer::CheckConsistency () when loading scene

Audio

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Jan 26, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open the attached project; 2. Load "DrinkMe" scene. Expected result: editor doesn't crash when loading "DrinkMe" ... Read more

0
votes
Fixed

[MetalEditor] GameView rendering broken and "GL.End requires material.Se...

Shaders

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Jan 10, 2017

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Version/s: 5.6.0b3

DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal ... Read more

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