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[VR] Enabling single pass render and linear color space makes the canvas...
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Press play 4. Put on the Oculus DK2 HMD As a result, you ... Read more
Scaling rigidbodies with offset child colliders produces unstable results
How to reproduce: 1. Open the attached project "674588Collider.zip" 2. Open and Play "Test" scene 3. Press B and V to scale the Cube... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
Instantiating a UI prefab into another UI prefab crashes player
Steps to reproduce: 1. Open attached project "prefab_instantiation.zip" 2. Open Build settings, add "test" scene and build WSA Unive... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene 2. Go to Window -> Utility AI Editor 3. Right click ... Read more
Entering a whitespace before a Chinese character in Text component adds ...
To reproduce: 1. Create a new project and add the attached unitypackage 2. Select "Text" game object from the hierarchy 3. In the in... Read more
Particle Emission does not work, when parent has Kinematic Rigidbody 2D
Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more
Transparent object with negative scale makes game view black in Play mod...
Transparent object with negative scale doesn't work with RenderTexture. Screen becomes black when in Play mode. Problem appears in P... Read more
Unable to declare local variable within different scope
Steps to reproduce: 1. Open the attached project (860956-TestCase.zip) 2. Open the Assets/test.unity scene 3. Error message appears ... Read more
Enabling "Use Full Kinematic Contacts" on Rigidbody2d has no effect
To reproduce: 1. Open attached project "FullKinematicContactBug.zip" 2. Play "test" scene. And watch how moving "Player" object inte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name
- Inconsistent UI hover colour with poor contrast in VFX Graph window
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator