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GICache over max size is not reduced and Warnings are spammed in the con...
How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more
[HDRP] Volume option disappears along with NullReferenceException on ass...
Volume option disappears along with NullReferenceException on assigning Camera value in Render Pipeline Debug. Steps to repro:1. Cre... Read more
Collaboration lose Unity Team access when macbook's lid is closed and re...
How to reproduce:1. Create a new project2. Open the Collaborate window and press the 'Set Project ID' button3. In the Project Settin... Read more
Disabling all static flags for an object shows static checkmark as enabled
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Set object to static by... Read more
In the static flag dropdown menu checkmark icon next to "Everything" doe...
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more
[Camera] CullingMask Inspector throws an IndexOutOfRangeException when l...
Steps:1. Create a new 3D project2. Select anything, in Inspector > layers > add a layer at index 313. In hierarchy, select Mai... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown on clicking t...
Editor thrown Missing Profiler EndSample errors on clicking the "Profiler Module" dropdown when "Target Selection" is "Editor", refe... Read more
Burst fails to compile when code is wrapped in #if UNITY_SERVER and UNIT...
How to reproduce:1. Open the user's attached project("Burst_UnityServerError.zip")2. Make sure "Server Build" is enabled2. Build And... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce:1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene2. Make sure that Graphics API is set to OpenGLES2... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build for WebGL3. Host the WebGL build4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other