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Duplicate

Votes

2

Found in

5.5.0f3

Issue ID

859078

Regression

Yes

Global Illumination doesn't work in Build if scene is loaded as an AssetBundle

Global Illumination

-

If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build.

Note: Global Illumination will work in Build if it is not Loaded.

Reproduction Steps:
1. Import attached project.
2. Open "GI Scene" scene.
3. In "Window" -> "Lighting" press "Build".
4. Press "Bug!" -> "Build Bundles" in menu.
5. Open "Loader" scene.
6. Enter Play mode.
7. Observe Global Illumination in Scene.
8. Build and Run the "Loader" Scene.
9. Observe lack of Global Illumination.

Expected result: Global Illumination in Build is identical to Play mode.
Actual result: Global Illumination doesn't work in Build.

Reproduced with: 5.6.0b1, 5.5.0p1, 5.5.0f3
Does not reproduce with: 5.4.3f1, 5.4.3p
Regression introduced in: 5.5.0f3

Comments (1)

  1. Kuddy

    Dec 28, 2016 17:22

    Where is this Issue duplicated? Did anyone find the main issue link?

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