Search Issue Tracker

Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

3

Found in

5.0.0f2

Issue ID

674588

Regression

No

Scaling rigidbodies with offset child colliders produces unstable results

Physics

-

How to reproduce:
1. Open the attached project "674588Collider.zip"
2. Open and Play "Test" scene
3. Press B and V to scale the Cube
4. Notice the cube hops and jitters, especially if you scale up and down rapidly.

Comments (3)

  1. eddyb

    Nov 03, 2017 16:32

    We're waiting on this fix as well. When will PhysX 3.4 be integrated?

  2. Plystire

    Dec 17, 2016 07:28

  3. Plystire

    Dec 17, 2016 03:17

    The "jitter" also becomes progressively worse over time. This is game breaking for my project. Please fix!

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.